-Made for MashUp game jam #1-

-Theme-

Size matters

Build the biggest base possible to survive the night

This game was made in 72 hours enjoy

-Controls-

"w,a,s,d"to move

"1" for pickaxe

"2" for sword

attack with Left click or hold

eat with "E"

build mode with "Q"

pause with "P"


-Gameplay

This is a procedurally generated world with a limited size. Gather resources at day and defend your base at night. When the darkness comes so does the undead.

And i features permadeath!!!

The anvil is useless at this time

On day 4 there comes big skeletons with speed hack this isnt ment to be that way


-DEVLOGS-



-Art-

wuzzywizard

-Sound-

wuzzywizard

-coding-

wuzzywizard



Development log

Comments

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Viewing most recent comments 1 to 40 of 41 · Next page · Last page

why cant you download this

ok, i really like this, the update gives me a lot more to do and explore, and i can explore safely because of the minimap, but despite that i found a couple of bugs and things that could improve. First, there's still no pause button so if i want to do something else and then come back i can't, also the progression is kinda wacky, i was gonna say that you should make the crystals harder to get but then i got the skeletons with hammers and realized that without the blaster i would have died so my idea is to make cystal gear worse or give enemies more health so it isn't the best gear and kill things in a couple hits because getting crystals is really easy, also the slime sword is kinda useless becasue i got the materials for the crystal sword first and getting the slime was more of a chore than a upgrade. Now to bugs, there's a bug that hasn't been removed since the jam version, the bug makes it so if a slime attacks you it just hits you once and then if you don't move it doesn't damage you, also i found a furnace out of bounds via the minimap, my structures started attacking nothing, and i couldn't attack with my sword near structures. Despite all these "complains" and this long comment i really like this game and i just want it to be the best it can, thank you.

(1 edit)

Thank u for the commnet, so there is a puase button if u press "P", and the slime thing is not a bug if it wound damage u constantly it would take half ur health in one hit, the furnace that out of bound will be removed in the next update :D, ur turrets shot cows and slimes if they see them but for u they might have been off screen, the sword bug i really need to fix sorry about that one XD and agian thank u for the support :D

Im so glad that there is pepole like u that give this good feedback so i can improve thank u !

Thank you for taking your time to read my comment, and i'm sorry about the pause button, i didn't knew about it 

haha its all good :D

i love the new update! the autumn biome is cool and it has a purpose to explore because the deer give more meat than normal cows, and it just looks really nice. the visual updates on the player and other stuff helps to keep the game feeling fresh. Same goes for the new tools mechanics, they feel really nice, especially the pickaxe. I like the resource pickup text concept, although here is a suggestion to improve it: whenever you pick up a lot of stuff, it starts to get really jumbled and you can't really make anything out. My idea to fix this is if you pickup two or more of the same resource, then instead of having another text spawn, just move the old text to the new location and change the text to have the new number. For example when you pick up two pieces of wood, you won't get 2 different texts that say "1 wood" and "2 wood". You will just have the original text that says "1 wood" move to the location of the second wood and it will now say "2 wood" This is just a little suggestion to improve the system a bit. Overall. nice update! and it released really quickly :D

Thank u man and ye the text popup can be a bit much some times i might check out that tip u wrote

(+1)

I will play more soon and reply to this comment with everything, but basically, the new update is looking visually stunning, I love the new sword and pickaxe, the pickaxe feels super fluid and the extra drops from resources is sooo good. Feeling way different than 0.0.2 so far, you have really outdone yourself here man.

(+1)

Thank u so much this comment really makes me motivaded thank u so much <3

(1 edit)

can you try to add dropping items and multiplayer? (oh and i got to day nine Lag killed me)

i dont think multiplayer will be thing i dont have skills to make that, i dont see a use for droping items

what game engine do you use for your games?

construct 2

I love the game but there's no pasue button so every time i want to stop playing when i come back i need to start from the beggining

yea sry about that

(+1)

I love this concept and would play more of it. I do wish it was easier to switch between modes. Using right click to switch between ax and sword, or build and destroy would be a great option. Q is a weird button to use, space or E (since that's inventory in minecraft) would have been more familiar. 

In what engine this game was created?

construct 

This  game feels like it was made for me, I love TD and survival games. I am ecstatic to know you are making more. you are a good developer

(+1)

Thank u very much man :D

(1 edit)

Hi, i really like how you did the procedural generation in this game, would you consider posting a tutorial on you channel about it?

thank you.

also, great game!

yea i have been thinking about that, im glad u liked the game

Congrats on 5th place!

Thank u very much

(+2)

I had a pretty fun time playing this. With more updates I think that this game would be insanely good, and hopefully more people come and check it out, because it's worth the time. I'm ready for more info about this game

Thank u so much or enjoying it ^^

(+1)

This is a mix of my 2 favorite types of games- TD and Survival. This is one of the best games I ever played. Thanks for making it free!

this is en early demo ^^

(+1)

I covered my entire base in spikes, and it was really useful. I need to do that every time.

haha thats a cool tacti

(+1)

If a skeleton walks next to your base, they get hit instantly.  I built my base to small, it was the only reason I survived night 3. 

smart

(+2)

Please Update

(+1)

update coming soon? Take your time, but i can't wait

im glad u are hyped for a update^^

(1 edit)

Amazing game. Would be better with a chiptune soundtrack, and maybe better weapons and pickaxes (for the anvil?) 

yes that is what the anvil will be used for^^

(+1)

Possible ways to win maybe? Such as mining every tree and rock on the map.

(+1)

woo you made this in construct 2 its really impresev

Thank u man

(+3)

Honestly, this game is amazing, i would recommend showing the tutorial in the game though and maybe a soundtrack. 10/10!

(+1)

thank u very much

(+2)

ahhh.... i would have beat night 4 but i lost my base....

maybe try adding like a little beacon so we can back?

(+2)

side note, it really is an awesome game! I looove the idea and style. maybe if you can figure out how to fix the night 4 skeles to like night 7 as a boss fight that'd be awesome

Yea i really need to add a marker so u know where ur base is haha, and i will fix the night 4 skeletons aswell^^

(+2)

This game is pretty cool! I like the idea of a resource gathering tower defense. I was actually thinking of making a game sort of like this, thanks for inspiring me :)

(1 edit) (+1)

This game is really fun! I only made it to day 6 tho lol. The only advice id give is too add less screen shaking and maybe let us hold the attack button so we dont have to click so much when getting resources C: 

Yea the screen shake gets kinda crazy and damn man day 6 thats really cool. Hold the button XD u lazy

This game is in progressing, i think it need to be updated a lot, there is one thing that i'm not pleasure when i lived in day 4, a whole lot damn of armed army with high speed suddenly attacked me, WTF is that?

haha idk what u mean on day 4 they shouldent be faster

the impossible game

I see your comment below, and i understand. But firstly, you have natural regeneration over time. Secondly, get good. (that was bit rude rude, what I mean is make sure to strafe away from enemies while attacking, or just run if you can't kill them)

or build a fat base

(+1)

really fun!

I LOVE THIS GAME! I made a house in the day and it got SWARWED by monsters at night and it was overal very intense and fun! Nice job!

Thank u so much im really glad u liked it u got any ideas of what i should add?

add a healing system with no healing the game feels almost impossible

u can heal if u are over 80 % hunger but i need to make that more clear

oh ok

This game is awsome, it is simple and thats is very good

Thank u very much im plaing to expand on it

(1 edit)

Overall the game is really cool, effects, buildings, art, animations because all those was made in 72 hours! But at the same time, crafting games really need more stuff, like items variety and gameplay freedom to make the player feel encaged to play, but I understand making this in 72 hours is just impossible, you already did a lot, so good luck in developing this game! Hope I'll see it on steam with co-op option once:). Great job

Thank u very much^^

Nice game, but you need more stuff to do!

A TD has multiple towers, right? So do that!

yea i will ^^

I wish it had like something more - still a great game

It was made 72 hours im going to add more thing add features when the jam is finished

I really love the art in this game. The game-play is really fun. I started this game and really eased into it taking my time to build my base and then all of a sudden a bunch of dudes attacked me. 10/10 would die again :P.

that makes me really happy that u liked the game so much

Here is the second video i promised, and i finally built a base with my co star!

Let me know if posting more than 1 video is annoying, i can always remove the links to this comment. 

I will be playing more after the next update ;)

Nice Game 

Thank u ^^

very good

thats all i can say

:D

Awesome game dude! I really like it a lot. Thank you.

Im glad u enjoyed it

Really well made game! I could definitely see myself playing this for a little bit too long...

Yea i played it alot while making it

Incredibly enjoyable, I played for an hour or a half. It's a great concept and i can't wait to see where it goes!

Thank u so much ^^

I somehow couldn't build a home...

I love the game! I will make another video to show all content because i am inept and couldn't show everything in 10 min...

Cool man ^^

ScreenShake heaven :D

For sure hehe

Viewing most recent comments 1 to 40 of 41 · Next page · Last page